Post by Maxxie on Oct 2, 2011 22:08:41 GMT -5
Name: Majin Demons
Starting Planet: Any (Earth only available at this time)
Starting Power Level Range:2,000-5,000
Appearance: Majin are typically smooth skinned beings with skin tones of various shades. In their baser states, they usually lack nostrils as they oxygenate their bodies through widened pores that cover their body – these pores also excrete a generous amount of steam when a Majin Demon is experiencing a heightened level of emotions. Majin Demons typically have a tentacle of some sort that they use for select tasks. Generally, they are without a skeleton, and therefore, are able to bend and stretch their bodies in unimaginable ways.
Background: Majin Demons are typically created by a magical entity, and never born to conventional parents. They are generally created for a specific purpose that the creator sets them upon, and are generally simplistic beings with a basic drive to survive and push forth the cause they are created for. Majin can come from any background imaginable, good or bad – they can be made for universal domination or protection, or they can serve more menial tasks like housekeeping and servant duties. Depending on the current age of the Majin, they can have a highly developed opinion towards things and are mostly very set upon their ways. Others can be relatively newborn and discovering the world for themselves for the first time.
Racial Traits:
You may enjoy playing the Majin Demon if. . .
Transformations: Instead of conventional transformations, Majin Demons are phenomenal centers of power that grow more powerful they higher their fighting strength. Their progression is directly tied to how strong they currently are, and so on and so forth.
Absorbtion Technique : Majin Absorb : Majin Demons are capable of absorbing the other races to gain 10% of their base power level and add 1 to their current and future True Power multipliers.
Slots: 2/2
Starting Planet: Any (Earth only available at this time)
Starting Power Level Range:2,000-5,000
Appearance: Majin are typically smooth skinned beings with skin tones of various shades. In their baser states, they usually lack nostrils as they oxygenate their bodies through widened pores that cover their body – these pores also excrete a generous amount of steam when a Majin Demon is experiencing a heightened level of emotions. Majin Demons typically have a tentacle of some sort that they use for select tasks. Generally, they are without a skeleton, and therefore, are able to bend and stretch their bodies in unimaginable ways.
Background: Majin Demons are typically created by a magical entity, and never born to conventional parents. They are generally created for a specific purpose that the creator sets them upon, and are generally simplistic beings with a basic drive to survive and push forth the cause they are created for. Majin can come from any background imaginable, good or bad – they can be made for universal domination or protection, or they can serve more menial tasks like housekeeping and servant duties. Depending on the current age of the Majin, they can have a highly developed opinion towards things and are mostly very set upon their ways. Others can be relatively newborn and discovering the world for themselves for the first time.
Racial Traits:
- Majin Demons are capable of regenerating their whole bodies after being nearly destroyed, at a rate of once per every twenty thousand base power level earned. Only death blows count towards this tally, such as being blown apart or beaten into submission completely. You can only 'store' two regenerations at a time. Also, due to this trait, Majins can make no use of senzu beans. Instead, they start off with one stored regeneration.
You may enjoy playing the Majin Demon if. . .
Transformations: Instead of conventional transformations, Majin Demons are phenomenal centers of power that grow more powerful they higher their fighting strength. Their progression is directly tied to how strong they currently are, and so on and so forth.
- True Power : x3 : Start
- True Power : x7 : 70,000
- True Power : x9 : 100,000
- True Power : x13 : 150,000
- True Power : x18 : 200,000
- True Power : x23 : 250,000
- True Power : x28 : 300,000
- True Power : x33 : 350,000
- True Power : x38 : 400,000
- True Power : x40 : 450,000
Absorbtion Technique : Majin Absorb : Majin Demons are capable of absorbing the other races to gain 10% of their base power level and add 1 to their current and future True Power multipliers.
Slots: 2/2